I attended Fireworks AI’s event in San Francisco on Tuesday and met with Rob Ferguson, the company’s Vice President of Technology and Strategy.
He showed me an amazing demo: an AI model running on the Fireworks system that created a video game from scratch in about five seconds. (By the way, that’s much faster than Claude Code.)
This game is Asteroids. Watching Rob play it instantly brought back childhood memories.
I used to play Asteroids on my own Oric-1 computer. My father bought it because it was cheaper than the Commodore 64. (Yes, I still harbor a bit of resentment about it.) Back then, I had to load the game using a cassette tape player, which took about 10 minutes.
Now, an AI model can create this game in seconds—not just load it.
Why is this important?

Rob explained that if AI agents are to efficiently handle tasks on our behalf in the future, speed will be critical.
Today, collaborating with AI agents often means waiting for them to finish tasks and occasionally giving them a nudge. This is called "botsitting," and it can be frustrating.
Faster AI models may change this. Instead of waiting idly, we can watch agents complete tasks within seconds without disrupting our workflow.
Rob’s demo was exactly that. Asteroids appeared so quickly that he could immediately ask the AI to improve it, turning the game into a 3D version and adding new weapons, including vibrant lasers.
He didn't just use AI to create Asteroids from scratch—he made it better. The entire process took only about 15 seconds.

