Activision Removes AI-Powered Web Port of Call of Duty: Black Ops 2 via DMCA

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AI and crypto news broke as Activision issued DMCA takedowns against two AI-powered web ports of Call of Duty: Black Ops 2. Developer Luckey Faraday used AI “vibe coding” to create “Claude of Duty: Vibe Slops II” and “Kino der Toten,” leveraging original maps and models. Despite disclaimers, the use of real-world assets (RWA) and news-sensitive content led to their removal. The incident underscores how AI tools are making game porting more accessible, while copyright enforcement remains a major barrier to sustainability.
CoinDesk reports:

IT Home, October 12 news: According to foreign media TweakTown, recent web-based Call of Duty games developed by developer Luckey Faraday using AI "vibe coding" have been taken down following a DMCA copyright complaint from Activision, and the related games are now inaccessible.

IT Home has learned that the projects involved include "Claude of Duty: Vibe Slops II" and "Kino der Toten." The former is a web game based on the multiplayer mode of "Call of Duty: Black Ops II," allowing players to engage in free-for-all battles against six AI-controlled bots on the maps Hijacked and Nuketown 2025; the latter recreates the classic zombie map "Kino der Toten" from the Black Ops series, supporting single-player mode.

Both projects were developed using AI agents and the Three.js framework, and although Luckey Faraday explicitly states on its corresponding page that "the project is not affiliated with Activision, Treyarch, Microsoft, or Anthropic," in reality, both online games utilize original Call of Duty maps, models, and animation assets, resulting in significant copyright issues—making their takedown following Activision's complaint entirely understandable.

As AI programming tools lower the barriers to reverse engineering games and porting web versions, more classic games may appear unofficially in browsers. However, whether these projects can operate long-term depends not only on technical implementation but also on the copyright ownership and licensing status of the original game assets.

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