Real IP is put on the chain, and fans directly participate in the entire project cycle The product idea of IPX is to turn entertainment IP (movies, music, games, content) into on-chain projects that can be participated in, rather than one-time tokens. 🔸 Creators tokenize IP projects, and fans use USDC to directly participate in early support. 🔸 Enter the project community after support, and you can see the production progress and milestone nodes. 🔸 After the project completes the specified nodes, the tokens will automatically open to the secondary market, with $IPX as the basic liquidity. 🔸 Fans change from "spectators" to members who can follow the development of the project. The focus is to extend the life cycle of content creation and allow fans to participate in the project itself, rather than simply token transactions. The complete closed loop on Base is making this happen. @IPXExchange
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