What I’m seeing around @useTria and @MindoAI is starting to look less like “campaigns” and more like evolving incentive economies. Tria Epoch 2 updates make this even clearer: • $1.5M total reward cap across epochs • Epoch 2 extended to July 15 • Milestones now unlock via BOTH card sales AND perp DEX volume • Every action now feeds 3 layers: leaderboard position, Season 3 airdrop, and future utility access This is the key shift: A single action is no longer one-dimensional it compounds across multiple reward systems. What stands out isn’t just bigger rewards, but the design direction: user activity directly becomes the mechanism that expands the ecosystem itself. Mindia reflects the same broader pattern usage-based systems where participation isn’t just rewarded, it actively unlocks the next phase of growth. At that point, it stops being a campaign… and starts behaving like an economy.

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