Posts
avatar

Arcane dev update: Making solid progress with our AI model training for Blender. Testing procedural mesh generation, topology consistency, UV unwrapping, PBR material assignment and geometry optimisation across different asset classes. Early outputs are looking promising, particularly with modular assets and vegetation. Next focus is improving geometric accuracy, material consistency and generation reliability. Details: Blender 4.5.3 LTS, procedural geometry, UV validation, PBR workflows and GLB/FBX export testing. With 7/7 procedural asset unit tests passing. Testing across props, architecture and vegetation. GitHub: https://t.co/DHEDumrZmZ

This content is for informational and educational purposes only. It may include third-party insights, sponsored content, or promotional material for which the creator may receive compensation. Nothing in this feed constitutes investment advice or a guarantee of returns. You are solely responsible for your own investment decisions. Always conduct your own research and exercise caution before trading. We do not guarantee the accuracy of third-party information and are not liable for any losses incurred. Past performance is not indicative of future results. Please refer to our Community Terms and Risk Disclosure Statement for details.

avatarPost your reply

Comment