
Arcane dev update: Making solid progress with our AI model training for Blender. Testing procedural mesh generation, topology consistency, UV unwrapping, PBR material assignment and geometry optimisation across different asset classes. Early outputs are looking promising, particularly with modular assets and vegetation. Next focus is improving geometric accuracy, material consistency and generation reliability. Details: Blender 4.5.3 LTS, procedural geometry, UV validation, PBR workflows and GLB/FBX export testing. With 7/7 procedural asset unit tests passing. Testing across props, architecture and vegetation. GitHub: https://t.co/DHEDumrZmZ
