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In addition, there are still some concerns with cards. For example, during the upward phase of card markets, participating in gacha draws was positively expected in value, but now that the market is declining, the expected value of gacha has turned negative, suppressing demand for gacha draws. As a participant myself, I’ve found the current experience of drawing cards to be quite frustrating—I essentially approach it with the expectation of losing everything. Consequently, the token price is also heavily influenced by the card market cycle. Buying at a low point may still be reasonable, but purchasing now requires careful consideration of the card market cycle, unlock schedules, and potential buybacks, making holding quite painful.

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