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F**CKING INSANE. Claude just built the most detailed 3D pangolin simulator I’ve ever seen. I still can’t believe this is what Claude can build now. The build: > the pangolin itself is three.js: 62 pointed armour scales over a 16-link spine with a telemetry dashboard running beside it > it folds all 16 links into an armoured ball and rolls across the floor > it unrolls and the front claws dig at 16 strokes a second > time drops to 0.5x while the scales peel off one by one from the snout to the tail > teardown splits the armour, claws, snout and roll core into 150 parts with labels tracking them as the camera rises overhead > the whole thing puts itself back together and walks on while the telemetry keeps updating The next creature I hand it is going to be a lot harder to take apart. The whole build from prompt to teardown is in the article below 👇

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